The Journal of Applied Testing Technology

Releases Two New Research Articles and a

Special Issue on Gaming


The Journal of Applied Testing Technology (JATT) , ATP’s scholarly online publication that focuses on the role of technology in educational and psychological measurement published two new articles in early 2019 and then followed up with a special issue on gaming.

New articles include Analysis of Test-Taker Profiles Across a Suite of Statistical Indices for Detecting the Presence and Impact of Cheating by Gregory M. Hurtz and John A. Weiner, both with PSI Services LLC; and, A Process for Automatically Generating Algebra Items by Audra E. Kosh from MetaMetrics.

In Statistical Indices for Detecting the Presence of Cheating, the authors observed that: “Preventing cheating on tests is crucial, but in the event of failure to prevent it, detecting its presence and impact on scores is equally important.”   The premise of the study is that: (a) cheating is manifested in different patterns of aberrant responding, (b) no single index can effectively detect all such patterns, and thus (c) a suite of different indices working together should be more effective at identifying anomalous responding indicative of potential cheating.

In A Process for Automatically Generating Algebra Items, Audra Kosh wrote:

Research and practice on Automatic Item Generation (AIG) continue to grow as technology and psychometric methods develop, but the field lacks content-specific processes for implementing AIG. The purpose of this paper is to present a process for creating AIG item models to assess middle school students’ algebraic reasoning by building upon existing AIG methodology and literature regarding the cognitive complexity of algebra tasks.

This month, JATT published six articles comprising a Special Issue on Gaming, including Collecting Standardized Assessment Data in Games ; Designing and Validating a Stealth Assessment for Calculus Competencies; Fat Points and Fairness: Inserting a Minor Game Mechanic in the Syllabus ; Using Applied Game and Simulation Technologies to Support Continued Practice Competency: A Case Study ; Current Assessment in Medical Education: Programmatic Assessment ; and, A (Mis)Match Analysis: Examining the Alignment between Test Taker Performance in Conventional and Game-Based Assessments            

All of these articles can be read on the JATT micro-site located at: